top of page
  • Writer's pictureLiam Wickham

Agile Series: Kanban 101

Part 5 I think of the Agile Series. I've lost count.


This one covers the mighty Kanban - a method that goes way beyond just a board with some columns and cards. We cover visualisation, WIP limits, classes of service, prioritisation, continuous improvement and all that malarkey. I personally adore Kanban but there's a lot to cover to understand it even at a basic level. It's a long one as a result, so you might need a lot of coffee. Well worth it though - come flow with me.


Thanks if you have been following this far and bless you!





------------------


00:00:00 Introduction and Gratitude expressed

00:07:30 Kanbanize intro

00:08:45 Kanban - more than a board

00:17:00 Visualise Workflow

00:18:20 Bottlenecks

00:24:30 Limiting Work in Process/Progress

00:32:40 Avoiding unnecessary meetings

00:33:00 Visualise Blockers

00:36:00 Metrics - and not ever estimating work anymore!

00:49:50 WIP Limits in more detail & Queueing Theory

01:08:40 Classes of Service for Risk and Prioritsation

01:27:50 Ceremonies - Replenishment and more - continuous improvement

01:34:00 Examples of me implementing kanban

01:39:50 Breaking work down to as small as makes sense - flowing work

01:42:00 Visualise priorities

01:47:00 Flow, flow, flow your boat

01:50:30 Excited Liam encourages you to read up on Kanban


------------------


Please LIKE, SUBSCRIBE and all that malarkey. Comments are welcome, even rude ones. If you think you can do better then please make contact at the website and help out! We welcome contributors.


For more articles and interviews with producers and others in the games industry, check out: http://www.game-production.com


ABOUT GAME-PRODUCTION.COM

Our Vision is to enable games industry professionals to plan better, lead better and stop the crunch culture, through building a community of support, knowledge and training. Please visit the website, which exists as a place to gather and chat, swap ideas and learn from each other, accumulate expertise and even accreditation. We are gradually building a library of podcasts, videos, training, articles and guides.


Please join us.

http://www.game-production.com

175 views0 comments

Recent Posts

See All

Comments


bottom of page