Consultant, Mentor, and Trainer for Game Production Professionals: Liam Wickham.
About Liam Wickham
I’m a lifelong learner, teacher, and consultant with 30+ years of experience across the games industry and beyond. I’ve led teams at Sony PlayStation, Sumo Digital, Wargaming, nDreams and others. I’ve been fortunate to work as a Dev Support Manager, Head of Operations, VP of Production, Chief Development Officer and more - helping studios scale, stabilise and succeed under pressure.
I’ve also delivered transformation programmes for AstraZeneca, BT, and the UK Foreign Office. That cross-industry perspective helps me bring clarity, structure and resilience into creative chaos.
Over the years, I’ve built Game Production Academy to share what I know: creating podcasts, YouTube content, templates, articles and courses for the people often left to figure it out alone: game producers, project managers and operational leaders.
I’m certified across agile, kanban and programme management (MSP, PRINCE2, PSPO/PSM, SAFe, Enterprise Kanban and more). I am currently writing a book on Risk Management for Game Development, commissioned by Taylor & Francis, based on my course and consulting experience - a follow-up to my 5⭐ Udemy course.
But above and beyond the credentials, I’m a good listener. I care deeply about helping game developers plan better, lead better, and stop the crunch culture -through structured delivery, mentoring, and sustainable leadership.
If that sounds like something you need, you’re in the right place.

"Liam’s deep understanding of both the creative and logistical challenges, combined with his wealth of experience, makes him uniquely positioned to offer practical and impactful support and advice."
Tomas Gillo, CCO/ CDO NDreams
"Liam's key strengths are his innate intelligence and understanding of human beings; his strenuous work ethic; and his emphasis on clear communication and team directives."
Peter Edward, Senior Director, Sony Interactive Entertainment