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Some musings from me, some practical tips, tools, and templates for game producers, production leads, and project managers -straight from the field and the heart.
Master Game Production — One Insight at a Time
If you're a game producer, project manager, or production leader trying to bring clarity to chaos, you're in the right place. Each issue of my newsletter is written for people like you - the ones who sit between creative ambition and delivery pressure, who carry the weight of coordination, communication, and accountability.
I’ve spent over 25 years in game production, transformation leadership, and executive roles, and I share what I’ve learned - expect a lot of help understanding the art of production, but also expect to feel my obsession for real tools and takeaways you can use in your studio today. I have been self-studying my whole life and I am rather obsessed with a whole lot of topics. I am not here to teach you soft skills, as many others already do that very well; for me, it's all about the hard stuff that others tend to avoid - the actual day to day work as well as the strategic oversight.
What to Expect:
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Production risk insights you can apply immediately
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Behind-the-scenes thoughts on studio leadership, scaling, and delivery
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Free checklists, templates, and frameworks
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Early access to new courses, books, and workshops
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Practical stories and strategies to help reduce crunch and increase confidence
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A lot of practical help and explanation on Agile, Lean, Kanban, Hybrid, Waterfall and all that malarkey
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Risk Management book in progress — early excerpts available to subscribers.
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Let’s build stronger, more sustainable game production together.
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BONUS FROM DECEMBER 2025!
My new book is built for the realities of production, and each chapter is paired with actionable templates, toolkits and conversational techniques designed to help teams spot early warning signs, make better decisions and build more resilient cultures. You can receive all of these for free if you sign up to the newsletter, or buy the book!
“It's rare to find this level of instruction for production roles in games.”
Email from Jesse McKeil
“This helps both my understanding and my confidence in moving forward on a large project.”
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