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About Game Production Academy

Game Production Academy exists to help producers, production leaders, studios, and educators build stronger production practice.

We create practical courses, workshops, teaching resources, mentoring, consulting support, and free material for the realities of modern game development: complex teams, changing priorities, uncertain schedules, external partners, commercial pressure, leadership ambiguity, and the constant need for clearer communication.

Our work focuses on practical production capability rather than abstract theory. We help people plan better, communicate more clearly, surface risk earlier, make stronger decisions, and build production systems that teams can actually use.

What we focus on

Current and upcoming areas include:

  • Game production fundamentals

  • Risk management and production visibility

  • AI-supported production workflows

  • Producer communication and reporting

  • Milestone readiness

  • Co-development and outsourcing

  • Studio operating rhythms

  • Production leadership and confidence

  • Academic teaching resources

  • Practical templates and examples

The people behind Game Production Academy

Liam Wickham

Game Production Academy was founded by Liam Wickham.

Liam brings more than 25 years of experience across game production, leadership, studio operations, teaching, training, and organisational change. His background includes senior roles and advisory work across AAA, AA, independent development, and large-scale non-games environments.

 

He is the author of Risk Management for Video Game Professionals and has developed courses, teaching materials, workshops, and consulting systems for producers, studios, and educators.

Connect with Liam on LinkedIn.

Ali Durrant

Game Production Academy is growing its network of educators, consultants, and production practitioners.

This marks the next stage of the Academy’s development: broadening from its original foundation in production confidence and risk management into a wider platform for practical game production training.

As an educator and consultant, Ali is contributing to new courses, workshops, resources, and learning experiences for producers, studio teams, and people working in game production. Her work supports the Academy’s wider focus on practical production capability: clearer planning, better communication, stronger decision-making, healthier team practices, and more confident delivery.

Ali brings a thoughtful, collaborative, and people-centred perspective to the Academy’s work. She is part of our move toward a broader platform for game production training, with more voices, more specialist expertise, and more ways to support the people responsible for making game development work in practice.

 

Connect with Ali on LinkedIn.

Expanding the Academy

Game Production Academy is now expanding beyond its original risk-management foundation.

 

New courses and resources are being developed with experienced educators, consultants, and production practitioners, including material on AI for Game Production and broader practical production training.

 

The goal is to build a useful, credible training platform for the people responsible for making game development work in practice.

How to work with us

You can work with Game Production Academy through:

  • Self-paced courses

  • Studio workshops

  • Consulting and advisory support

  • Production health checks

  • Producer mentoring

  • Free resources and newsletter material

  • Academic teaching resources

  • Specialist-led training and future course collaborations

Liam Wickham
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