See the system. Improve the work.
Build capable producers.

Game Production Academy brings together practical courses, studio workshops and support, experienced advice and free resources to help game producers and teams improve their work.

Course slide showing a practical risk-management rhythm from project kick-off through weekly reviews, milestone gates and monthly leadership review.

Courses

Practical courses for game producers and production leaders.

Portrait of Glenn Brace.
“I’ve worked with Liam through some tough development cycles, and I can honestly say that his observations, help, support and recommendations had the most positive impact at both a team and an executive level.”
Glenn BraceElevation Head of Studio, nDreamsRead the full testimonial →
Portrait of Dr Dave Ranyard.
“Ali is one of those rare producers who combines a huge amount of experience with a genuinely people-first approach. She understands how creative teams work, how to bring structure and clarity to complicated projects, and — just as importantly — how to build trust with the people and team making them.”
Dr Dave RanyardFounder & CEO, Dream Reality Interactive; Chair, Interior NightRead the full testimonial →
Portrait of Joe Stevens.
“If you have a challenge, big or small, at the top or bottom of your company, Liam will hunt it down and come armed with practical solutions.”
Joe StevensCo-Founder & COO, Red Rover InteractiveRead the full testimonial →

Different strengths.
A shared commitment to better production.

About the Academy →
Portrait of Liam Wickham.

Liam Wickham

Liam focuses on the systems shaping production: decision-making, risk, planning, leadership and the conditions around the work.

Portrait of Ali Durrant.

Ali Durrant

Ali focuses on people and capability: development leadership, mentoring, practical learning and producer growth.

Practical, not theoretical.

Strong production is shared judgement: noticing dependencies, surfacing uncertainty and making decisions before the work hardens around the wrong assumptions.

Ideas you can use now

Browse resources →