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  • Writer's pictureLiam Wickham

Agile Isn't Enough for Game Producers - Part One

An intimate chat about why we're all sent on the Agile love train, but then eventually fall out of love and end up believing we must have done something wrong. What if we didn't? What if Agile isn't enough when you try and apply it to the games industry? Let's find out! Please let me know what you would like covered in more detail and I'll find some production friends to come help out with answering your questions.



00:00:00 Intro and brief Agile History

00:07:00 Agile Manifesto - why it still matters

00:15:50 Agile Principles - over process..

00:31:00 How much can be applied to game development?

00:35:25 Scrum - are you sure you're doing it right?

01:06:00 How game development adapts Scrum principles

01:16:20 Summary and what comes next


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