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Risk Management for Video Game Studios

For Studios

Introduction

Professional training and tools for production discipline, predictable delivery, and resilient teams.

 

Modern game development is increasingly complex. Studios face expanding technical demands, shifting market conditions, and growing regulatory pressure.

 

This ecosystem provides a practical, studio-ready suite of training materials aligned with industry standards and real production workflows.

 

View course outline (PDF)

What This Offers Studios

A complete production-focused risk management system, including:

  • Practical guidance grounded in Risk Management for Video Game Professionals (CRC Press, 2026)

  • Training for producers, discipline leads, and senior engineers

  • Detailed lecture packs and team training sessions

  • Studio templates for registers, mitigation planners, decision logs, RAID logs, and lifecycle gates

  • Cohort licences for team-wide online training

  • Applied tools for LiveOps, mobile development, service games, compliance, and governance

 

This ecosystem strengthens delivery, improves visibility, and reduces project volatility.

Studio Training Options

  • Self-paced professional risk management course (team licences)

  • Facilitated studio workshops (remote or on-site)

  • Producer and lead onboarding programmes

  • Project kick-off and milestone risk packages

  • Leadership and governance frameworks

Built for Real Studio Challenges

Technical and Engineering Risk

Pipeline fragility, version drift, toolchain dependencies, technical debt, performance constraints.

Design and Creative Risk

Ambiguity, feature creep, lack of prototyping, misaligned cross-discipline intent.

 

Production, Scheduling, and Operational Risk

Underestimation, dependency chains, team communication gaps, outsourcing complexity.

 

Strategic and Organisational Risk

Governance, stakeholder alignment, product ownership, portfolio pressures.

 

Regulatory and Compliance Risk

Platform certification, data privacy, security vulnerabilities, store policies, LiveOps exposure.

 

The materials address real failures seen across the sector and provide structured methods for preventing them.

How Studios Use These Resources

Producer and Lead Training
Onboarding and upskilling modules for new and experienced producers.

Studio Workshops
Facilitated sessions on risk identification, prioritisation, mitigation, and communication.

Project Kick-Off Packages
Templates and tools for concept stage, pre-production, and milestone alignment.

 

LiveOps and Mobile Readiness
Governance, incident preparedness, and compliance workflows for service games.

 

Leadership and Governance Frameworks
Decision-making structures, escalation paths, and cross-team visibility.

Licensing and Engagement Models
Studios may engage through:

  • Per-team or studio-wide licences for the professional online course

  • Facilitated workshops licensed per engagement

  • Ongoing studio frameworks licensed across multiple projects

  • Optional mentoring for producers and delivery leads

 

Licensing is flexible and scales from small teams to multi-studio organisations.

Next Steps for Studios

This ecosystem helps studios deliver better games, more predictably, with fewer surprises.

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